🎯 Kode Akhir: Login Styling
Berikut adalah kode akhir dari UI "Login Screen" yang telah kita buat.
📃 login_screen.dart
dart
import 'package:flutter/material.dart';
class LoginScreen extends StatelessWidget {
const LoginScreen({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
padding: const EdgeInsets.only(top: 0, left: 24, right: 24),
height: MediaQuery.sizeOf(context).height,
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Expanded(
flex: 4,
child: Align(
alignment: Alignment.bottomLeft,
child: Text(
"Sign in to your Account",
style: TextStyle(
fontSize: 36,
fontWeight: FontWeight.bold,
),
),
),
),
Text(
"Enter your email and password to log in",
style: TextStyle(
fontSize: 16,
),
),
const Padding(
padding: EdgeInsets.only(top: 33, bottom: 8),
child: Text(
"Email",
),
),
// Widget: TextField "Email"
// ↓ ↓ ↓ ↓ ↓ ↓
TextField(
decoration: InputDecoration(
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(15),
borderSide: const BorderSide(
color: Colors.black,
),
),
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(15),
),
),
),
// Widget: label/tulisan Password untuk TextField "Password"
// ↓ ↓ ↓ ↓ ↓ ↓
const Padding(
padding: EdgeInsets.only(top: 16, bottom: 8),
child: Text("Password"),
),
// Widget: TextField "Password"
// ↓ ↓ ↓ ↓ ↓ ↓
TextField(
obscureText: true,
obscuringCharacter: '*',
decoration: InputDecoration(
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(15),
borderSide: const BorderSide(
color: Colors.black,
),
),
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(15),
),
),
),
// Widget: text/tulisan "Forgot Password?"
// ↓ ↓ ↓ ↓ ↓ ↓
const Align(
alignment: Alignment.centerRight,
child: Padding(
padding: EdgeInsets.only(top: 16 + 8),
child: Text(
"Forgot Password?",
textAlign: TextAlign.right,
style: TextStyle(
color: Colors.blue, fontWeight: FontWeight.bold),
),
),
),
// Widget: untuk membuat button Login
// ↓ ↓ ↓ ↓ ↓ ↓
Container(
height: 82,
width: double.maxFinite,
padding: const EdgeInsets.only(top: 24),
child: ElevatedButton(
style: ElevatedButton.styleFrom(
foregroundColor: Colors.white,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(15),
),
backgroundColor: Colors.blue,
),
onPressed: () {},
child: const Text("Login"),
),
),
// Widget: text/tulisan "Or"
// ↓ ↓ ↓ ↓ ↓ ↓
const Padding(
padding: EdgeInsets.symmetric(vertical: 12),
child: Align(
alignment: Alignment.center,
child: Text(
"Or",
style: TextStyle(color: Colors.grey),
),
),
),
// Widget: untuk membuat tombol "Continue with Google"
// ↓ ↓ ↓ ↓ ↓ ↓
SizedBox(
height: 57,
width: double.maxFinite,
child: OutlinedButton.icon(
style: OutlinedButton.styleFrom(
side: const BorderSide(
color: Color.fromARGB(255, 238, 231, 231),
),
foregroundColor: Colors.black,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(15),
),
backgroundColor: Colors.transparent,
),
onPressed: () {},
icon: Image.asset('assets/icons/google.png'),
label: const Text("Continue with Google"),
),
),
// Widget: untuk membuat tulisan "Don't have an account?..."
// ↓ ↓ ↓ ↓ ↓ ↓
Expanded(
flex: 3,
child: Align(
alignment: Alignment.center,
child: RichText(
textAlign: TextAlign.center,
text: const TextSpan(
text: "Don't have an account?",
style: TextStyle(color: Colors.black),
children: [
WidgetSpan(
child: Padding(
padding: EdgeInsets.only(left: 5),
),
),
TextSpan(
text: 'Sign Up',
style: TextStyle(
fontWeight: FontWeight.bold,
color: Colors.blue,
),
),
],
),
),
),
),
],
),
),
);
}
}📃 pubspec.yaml
yaml
name: wri_todo_app
description: "A Simple ToDo List App"
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.6.1
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^5.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
assets:
- assets/icons/google.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package
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